Sunhome Guildmage (Gatecrash #200)

Sonnenheim-Gildenmagier {R}{W}

Kreatur — Mensch, Zauberer

{1}{R}{W}: Kreaturen, die du kontrollierst, erhalten +1/+0 bis zum Ende des Zuges.

{2}{R}{W}: Bringe einen 1/1 roten und weißen Soldat-Kreaturenspielstein mit Eile ins Spiel.

2/2

Watermark: Boros

Illustrated by Eric Deschamps

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Sonnenheim-Gildenmagier:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Only creatures you control when Sunhome Guildmage’s first ability resolves will get +1/+0. Creatures that come under your control later in the turn will not. (2013-01-24)