Sunhome Guildmage (Gatecrash #200)

Mago della Gilda di Sol-Dimora {R}{W}

Creatura — Mago Umano

{1}{R}{W}: Le creature che controlli prendono +1/+0 fino alla fine del turno.

{2}{R}{W}: Metti sul campo di battaglia una pedina creatura Soldato 1/1 rossa e bianca con rapidità.

2/2

Watermark: Boros

Illustrated by Eric Deschamps

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Mago della Gilda di Sol-Dimora:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Only creatures you control when Sunhome Guildmage’s first ability resolves will get +1/+0. Creatures that come under your control later in the turn will not. (2013-01-24)