Fato Imminente {2}{R}
Incantesimo
Il Fato Imminente entra nel campo di battaglia con un segnalino destino.
Ogniqualvolta lanci una magia con costo di mana convertito pari al numero di segnalini destino sul Fato Imminente, il Fato Imminente infligge altrettanti danni a una creatura o a un giocatore bersaglio. Poi metti un segnalino destino sul Fato Imminente.
Illustrated by Daniel Ljunggren
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Fato Imminente:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Imminent Doom’s triggered ability resolves before the spell that caused it to trigger. The ability will resolve even if that spell is countered. (2017-07-14)
- If a spell has {X} in its mana cost, include the value chosen for that X when determining the converted mana cost of that spell. (2017-07-14)
- The amount of damage Imminent Doom’s triggered ability deals is the number of counters it had on it as the ability triggered. For example, if you cast Shock and then respond to Imminent Doom’s triggered ability with a second Shock, both abilities cause Imminent Doom to deal 1 damage and Imminent Doom will end up with three doom counters on it. (2017-07-14)