Armament of Nyx (Journey into Nyx #4)

Armement de Nyx {2}{W}

Enchantement : aura

Enchanter : créature

La créature enchantée a la double initiative tant qu'elle est un enchantement. Sinon, prévenez toutes les blessures qui devraient être infligées par la créature enchantée. (Une créature avec la double initiative inflige des blessures d'initiative et des blessures de combat normales.)

Illustrated by Slawomir Maniak

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Armement de Nyx:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Armament of Nyx continuously checks to see whether the creature it's enchanting is an enchantment or not. If the creature isn't an enchantment and becomes one, or it is an enchantment and stops being one, the effect will change. (2014-04-26)