Start Your Engines (Kaladesh #135)

Завести Моторы {3}{R}

Волшебство

Машины под вашим контролем становятся артефактами существами до конца хода. Существа под вашим контролем получают +2/+0 до конца хода.

Изобретатели со всех концов света собираются на Ярмарке, надеясь, что именно их творение прилетит, прикатит или приплывет к главному призу.

Illustrated by Darek Zabrocki

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Завести Моторы:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Vehicles you control become artifact creatures and then also get +2/+0. (2016-09-20)
  • The set of Vehicles and creatures affected by Start Your Engines is determined as the spell resolves. Creatures you begin to control later in the turn won't get +2/+0, and Vehicles you begin to control later in the turn won't automatically become creatures and won't get +2/+0. (2016-09-20)