Mardu Hordechief (Khans of Tarkir #17)

Mardu-Hordenhäuptling {2}{W}

Kreatur — Mensch, Krieger

Überfall — Wenn der Mardu-Hordenhäuptling ins Spiel kommt und falls du in diesem Zug mit mindestens einer Kreatur angegriffen hast, bringe einen 1/1 weißen Krieger-Kreaturenspielstein ins Spiel.

Die Horde wird mit jedem Angriff größer.

2/3

Watermark: Mardu

Illustrated by Torstein Nordstrand

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Mardu-Hordenhäuptling:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Raid abilities care only that you attacked with a creature. It doesn’t matter how many creatures you attacked with, or which opponent or planeswalker controlled by an opponent those creatures attacked. (2018-01-19)
  • Raid abilities evaluate the entire turn to see if you attacked with a creature. That creature doesn’t have to still be on the battlefield. Similarly, the player or planeswalker it attacked doesn’t have to still be in the game or on the battlefield, respectively. (2018-01-19)