Master the Way (Khans of Tarkir #188)

Dominar la sabiduría {3}{U}{R}

Conjuro

Roba una carta. Dominar la sabiduría hace una cantidad de daño a la criatura o jugador objetivo igual a la cantidad de cartas en tu mano.

“La sabiduría no tiene comienzo ni fin. Es, sencillamente, el sendero”. —Narset, kan de los Jeskai

Illustrated by Howard Lyon

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Dominar la sabiduría:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Use the number of cards in your hand after you draw the card to determine how much damage Master the Way deals to the target permanent or player. (Remember that Master the Way is not in your hand; it’s on the stack.) (2014-09-20)
  • If the permanent or player is an illegal target as Master the Way tries to resolve, Master the Way won’t resolve and none of its effects will happen. You won’t draw a card. (2014-09-20)