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1 – 20 of 118 cards where the mana cost is equal to {1}{R} and the power = 2 and the toughness = 2

A-Armory Veteran (Adventures in the Forgotten Realms #A-130)

A-Armory Veteran {1}{R}

Creature — Orc Warrior

Ward—Pay 2 life.

As long as Armory Veteran is equipped, it has menace. (It can’t be blocked except by two or more creatures.)

2/2

Illustrated by Caio Monteiro

Standard
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A-Goma Fada Vanguard (Zendikar Rising #A-141)

A-Goma Fada Vanguard {1}{R}

Creature — Human Warrior

Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors and Equipment you control can’t block this turn.

“Her weapon’s impressive, sure. But you should see her wield it.”
—Gred, expedition warrior

2/2

Illustrated by Sean Sevestre

Standard
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A-Riveteers Initiate (Streets of New Capenna #A-120)

A-Riveteers Initiate {1}{R}

Creature — Viashino Citizen

{B/G}: Riveteers Initiate gains deathtouch until end of turn.

2/2

Watermark: Riveteers

Illustrated by Svetlin Velinov

Standard
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Armory Veteran (Adventures in the Forgotten Realms #130)

Armory Veteran {1}{R}

Creature — Orc Warrior

As long as Armory Veteran is equipped, it has menace. (It can’t be blocked except by two or more creatures.)

“This one is for goblins, this one is for owlbears, this one is for toast, this one is for …”

2/2

Illustrated by Caio Monteiro

Standard
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Arms Scavenger (Alchemy: Innistrad #35)
Spellbook

Arms Scavenger {1}{R}

Creature — Human Warrior

At the beginning of your upkeep, draft a card from Arms Scavenger’s spellbook, then exile it. Until end of turn, you may play that card.

Equip abilities you activate cost {1} less to activate.

2/2

Illustrated by David Robert Hovey

Standard
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A-Sprouting Goblin (Dominaria United #A-145)

A-Sprouting Goblin {1}{R}

Creature — Goblin Druid

Kicker {G} (You may pay an additional {G} as you cast this spell.)

When Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.

{T}, Sacrifice a land: Draw a card.

2/2

Illustrated by Uriah Voth

Standard
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Assaultron Dominator (Fallout #54)

Assaultron Dominator {1}{R}

Artifact Creature — Robot

When Assaultron Dominator enters the battlefield, you get {E}{E} (two energy counters).

Whenever an artifact creature you control attacks, you may pay {E}. If you do, put your choice of a +1/+1, first strike, or trample counter on that creature.

2/2

Illustrated by Viko Menezes

Standard
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Axgard Cavalry (Kaldheim #121)

Axgard Cavalry {1}{R}

Creature — Dwarf Berserker

{T}: Target creature gains haste until end of turn.

Riding the goat
—Dwarven expression meaning
“a foolhardy act of bravery”

2/2

Illustrated by Evyn Fong

Standard
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Barbarian Outcast (Torment #92)

Barbarian Outcast {1}{R}

Creature — Human Barbarian Beast

When you control no Swamps, sacrifice Barbarian Outcast.

“We offer power to anyone willing to take it. Sadly, few are unburdened enough by their prejudices to accept.”
—Cabal surgeon

2/2

Illustrated by Mark Tedin

Standard
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Battle Cry Goblin (Adventures in the Forgotten Realms #132)

Battle Cry Goblin {1}{R}

Creature — Goblin

{1}{R}: Goblins you control get +1/+0 and gain haste until end of turn.

Pack tactics — Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that’s tapped and attacking.

2/2

Illustrated by April Prime

Standard
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Battlefield Scavenger (Amonkhet #118)

Battlefield Scavenger {1}{R}

Creature — Jackal Rogue

You may exert Battlefield Scavenger as it attacks. (It won’t untap during your next untap step.)

Whenever you exert a creature, you may discard a card. If you do, draw a card.

2/2

Illustrated by Dan Murayama Scott

Standard
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Battle-Scarred Goblin (The Lord of the Rings: Tales of Middle-earth #115)

Battle-Scarred Goblin {1}{R}

Creature — Goblin Warrior

Whenever Battle-Scarred Goblin becomes blocked, it deals 1 damage to each creature blocking it.

“An Orc shot Balin from behind a stone. We slew the Orc, but many more came.”
Book of Mazarbul

2/2

Illustrated by Hristo D. Chukov

Standard
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Bladeback Sliver (Modern Horizons #119)

Bladeback Sliver {1}{R}

Creature — Sliver

Hellbent — As long as you have no cards in hand, Sliver creatures you control have “{T}: This creature deals 1 damage to target player or planeswalker.”

Slivers can turn a last stand into a stunning victory.

2/2

Illustrated by Svetlin Velinov

Standard
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Blood Age General (Strixhaven: School of Mages #93)

Blood Age General {1}{R}

Creature — Spirit Warrior

{T}: Attacking Spirits get +1/+0 until end of turn.

His troops took the Fortress of Caerdoon centuries ago, yet he fights on.

2/2

Illustrated by Johan Grenier

Standard
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Bloodfeather Phoenix (March of the Machine #132)

Bloodfeather Phoenix {1}{R}

Creature — Phoenix

Flying

Bloodfeather Phoenix can’t block.

Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn.

2/2

Illustrated by Rudy Siswanto

Standard
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Bloodstone Goblin (Dominaria #115)

Bloodstone Goblin {1}{R}

Creature — Goblin Warrior

Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn. (It can’t be blocked except by two or more creatures.)

The stone whispers tales of darkness and fire. She replies, “Tell me more.”

2/2

Illustrated by Magali Villeneuve

Standard
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Bloodthirsty Adversary (Outlaws of Thunder Junction Commander #157)

Bloodthirsty Adversary {1}{R}

Creature — Vampire

Haste

When Bloodthirsty Adversary enters the battlefield, you may pay {2}{R} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Bloodthirsty Adversary, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs.

2/2

Illustrated by Heonhwa Choe

Standard
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Boundary Lands Ranger (Wilds of Eldraine #123)

Boundary Lands Ranger {1}{R}

Creature — Human Ranger

At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card.

“You only find out who was hunting who when one of you is dead.”

2/2

Illustrated by Pascal Quidault

Standard
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Burning Sun Cavalry (The Lost Caverns of Ixalan #138)

Burning Sun Cavalry {1}{R}

Creature — Human Knight

Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn.

“By fire and lightning, tooth and claw, we will send these invaders fleeing back to Torrezon!”

2/2

Illustrated by Josu Hernaiz

Standard
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Chandra's Embercat (Core Set 2020 #129)

Chandra's Embercat {1}{R}

Creature — Elemental Cat

{T}: Add {R}. Spend this mana only to cast an Elemental spell or a Chandra planeswalker spell.

“Furballs? Try dealing with fireballs.”
—Chandra Nalaar

2/2

Illustrated by Johan Grenier

Standard
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