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1 – 20 of 232 cards where the text includes “: ~ gains”

Adanto Vanguard (Ixalan #1)

Adanto Vanguard {1}{W}

Creature — Vampire Soldier

As long as Adanto Vanguard is attacking, it gets +2/+0.

Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)

1/1

Illustrated by Anna Steinbauer

Standard
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Advanced Hoverguard (Fifth Dawn #22)

Advanced Hoverguard {3}{U}

Creature — Drone

Flying

{U}: Advanced Hoverguard gains shroud until end of turn. (It can’t be the target of spells or abilities.)

“They are like their vedalken masters: untouchable, aloof, and omnipresent.”
—Bruenna, Neurok leader

2/2

Illustrated by Scott M. Fischer

Standard
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Aethersphere Harvester (Aether Revolt #142)

Aethersphere Harvester {3}

Artifact — Vehicle

Flying

When Aethersphere Harvester enters the battlefield, you get {E}{E} (two energy counters).

Pay {E}: Aethersphere Harvester gains lifelink until end of turn.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

3/5

Illustrated by Christine Choi

Standard
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Aisha of Sparks and Smoke (Universes Within #12)

Aisha of Sparks and Smoke {1}{R}{R}

Legendary Creature — Human Warrior

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

{R/W}: Aisha of Sparks and Smoke gains first strike until end of turn.

Whenever Aisha deals combat damage, you may cast a sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.

4/2

Illustrated by Evyn Fong

Standard
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Amaranthine Wall (Dominaria #210)

Amaranthine Wall {4}

Artifact Creature — Wall

Defender

{2}: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)

Neither its appearance nor its temperature varies as the years pass, an eternal testament to the forces that shaped Dominaria.

0/6

Illustrated by Jason Felix

Standard
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Arco-Flagellant (Warhammer 40,000 Commander #29)

Arco-Flagellant {2}{B}

Creature — Human

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)

Arco-Flagellant can’t block.

Endurant — Pay 3 life: Arco-Flagellant gains indestructible until end of turn.

3/1

Illustrated by Games Workshop

Standard
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Arctic Aven (Magic 2013 #42)

Arctic Aven {2}{U}

Creature — Bird Wizard

Flying

Arctic Aven gets +1/+1 as long as you control a Plains.

{W}: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

2/1

Illustrated by Igor Kieryluk

Standard
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A-Riveteers Initiate (Streets of New Capenna #A-120)

A-Riveteers Initiate {1}{R}

Creature — Viashino Citizen

{B/G}: Riveteers Initiate gains deathtouch until end of turn.

2/2

Watermark: Riveteers

Illustrated by Svetlin Velinov

Standard
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Armored Guardian (Invasion #230)

Armored Guardian {3}{W}{U}

Creature — Cat Soldier

{1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn.

{1}{U}{U}: Armored Guardian gains shroud until end of turn. (It can’t be the target of spells or abilities.)

2/5

Illustrated by Arnie Swekel

Standard
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A-Soul of Windgrace (Dominaria United #A-220)

A-Soul of Windgrace {1}{B}{R}{G}

Legendary Creature — Cat Avatar

Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.

{G}, Discard a land card: You gain 3 life.

{R}, Discard a land card: Draw a card.

{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.

5/4

Illustrated by Liiga Smilshkalne

Standard
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Banquet Guests (Tales of Middle-earth Commander #47)

Banquet Guests {X}{G}{W}

Creature — Halfling Citizen

Affinity for Food (This spell costs {1} less to cast for each Food you control.)

Trample

Banquet Guests enters the battlefield with twice X +1/+1 counters on it.

{2}, Sacrifice a Food: Banquet Guests gains indestructible until end of turn.

0/0

Illustrated by Viko Menezes

Standard
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Barkhide Troll (Core Set 2020 #165)

Barkhide Troll {G}{G}

Creature — Troll

Barkhide Troll enters the battlefield with a +1/+1 counter on it.

{1}, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can’t be the target of spells or abilities your opponents control.)

2/2

Illustrated by Grzegorz Rutkowski

Standard
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Bastion Mastodon (Kaladesh #197)

Bastion Mastodon {5}

Artifact Creature — Elephant

{W}: Bastion Mastodon gains vigilance until end of turn.

The Consulate’s automaton bank contains only the most impressive specimens.

4/5

Illustrated by Victor Adame Minguez

Standard
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Battlefly Swarm (Dominaria United #81)

Battlefly Swarm {B}

Creature — Phyrexian Insect

Flying

{B}: Battlefly Swarm gains deathtouch until end of turn.

Having encountered the bitter Phyrexian battleflies before, Squee knew not to bother eating them—or at least to stop after the fifth.

1/1

Illustrated by Xavier Ribeiro

Standard
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Beast Walkers (Homelands #6)

Beast Walkers {1}{W}{W}

Creature — Human Beast Soldier

{G}: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

“The Beast Walkers do a great service to Aysen. As humans or as beasts, their heart is yet to Serra true.”
—Baris, Serra Inquisitor

2/2

Illustrated by Heather Hudson

Part of the Reserved List

Standard
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Bladed Ambassador (Phyrexia: All Will Be One #5)

Bladed Ambassador {1}{W}

Creature — Phyrexian Soldier

Bladed Ambassador enters the battlefield with an oil counter on it.

{1}, Remove an oil counter from Bladed Ambassador: Bladed Ambassador gains indestructible until end of turn.

“Let those thanebound dissenters prattle about their dead god. I serve the Mother of Machines, and in her name I carve out their heresy.”

3/1

Illustrated by Nino Vecia

Standard
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Bladed Sentinel (Mirrodin Besieged #98)

Bladed Sentinel {4}

Artifact Creature — Construct

{W}: Bladed Sentinel gains vigilance until end of turn.

The Mirran partisans created hundreds of patrol sentinels to divert Phyrexian assaults from the Tangle.

2/4

Watermark: Mirran

Illustrated by Tomasz Jedruszek

Standard
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Blighted Bat (Jumpstart #205)

Blighted Bat {2}{B}

Creature — Zombie Bat

Flying

{1}: Blighted Bat gains haste until end of turn.

Amonkhet’s dual suns don’t allow for the darkness of night, so bats are most active under the gloom of the frequent sandstorms.

2/1

Illustrated by Nils Hamm

Standard
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Blightwing Whelp (Alchemy: Phyrexia #8)

Blightwing Whelp {2}{B}

Creature — Phyrexian Imp

Flying

Toxic 1

{B}: Blightwing Whelp gains haste until end of turn.

Whenever Blightwing Whelp deals combat damage to a player, seek a card with mana value equal to the number of poison counters that player has.

2/2

Illustrated by J.P. Targete

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Bloodsworn Squire // Bloodsworn Knight (Innistrad: Crimson Vow #97)
Bloodsworn Squire // Bloodsworn Knight (Innistrad: Crimson Vow #97)

Bloodsworn Squire {3}{B}

Creature — Vampire Soldier

{1}{B}, Discard a card: Bloodsworn Squire gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform Bloodsworn Squire. (Damage and effects that say “destroy” don’t destroy it.)

3/3

Bloodsworn Knight

Color Indicator: Black Creature — Vampire Knight

Bloodsworn Knight’s power and toughness are each equal to the number of creature cards in your graveyard.

{1}{B}, Discard a card: Bloodsworn Knight gains indestructible until end of turn. Tap it. (Damage and effects that say “destroy” don’t destroy it.)

*/*

Illustrated by Darren Tan

Standard
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