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1 – 20 of 57 cards where the text includes “enchanted creature gets -”

A-Binding Geist // A-Spectral Binding (Innistrad: Crimson Vow #A-48)
A-Binding Geist // A-Spectral Binding (Innistrad: Crimson Vow #A-48)

A-Binding Geist {1}{U}

Creature — Spirit

Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until your next turn.

Disturb {U} (You may cast this card from your graveyard transformed for its disturb cost.)

2/1

A-Spectral Binding

Color Indicator: Blue Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-0.

If Spectral Binding would be put into a graveyard from anywhere, exile it instead.

Illustrated by Campbell White

Standard
Alchemy
Pioneer
Explorer
Modern
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Aether Meltdown (Kaladesh #36)

Aether Meltdown {1}{U}

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature or Vehicle

When Aether Meltdown enters the battlefield, you get {E}{E} (two energy counters).

Enchanted creature gets -4/-0.

Illustrated by Jason Felix

Standard
Alchemy
Pioneer
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Agoraphobia (Duel Decks: Jace vs. Vraska #22)

Agoraphobia {1}{U}

Enchantment — Aura

Enchant creature

Enchanted creature gets -5/-0.

{2}{U}: Return Agoraphobia to its owner’s hand.

“Everyone in this city is choosing sides. I choose inside.”

Illustrated by Jim Murray

Standard
Alchemy
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Ancestral Vengeance (Fate Reforged #61)

Ancestral Vengeance {B}{B}

Enchantment — Aura

Enchant creature

When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control.

Enchanted creature gets -1/-1.

The defenses of the Abzan extend well beyond the walls of their fortresses.

Illustrated by Yohann Schepacz

Standard
Alchemy
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Animate Dead (Murders at Karlov Manor Commander #125)

Animate Dead {1}{B}

Enchantment — Aura

Enchant creature card in a graveyard

When Animate Dead enters the battlefield, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with Animate Dead.” Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature’s controller sacrifices it.

Enchanted creature gets -1/-0.

Illustrated by Anthony Jones

Standard
Alchemy
Pioneer
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Modern
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A-Precipitous Drop (Adventures in the Forgotten Realms #A-115)

A-Precipitous Drop {1}{B}

Enchantment — Aura

Enchant creature

When Precipitous Drop enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)

Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you’ve completed a dungeon.

Illustrated by Gabor Szikszai

Standard
Alchemy
Pioneer
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Modern
Historic
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Binding Geist // Spectral Binding (Innistrad: Crimson Vow #48)
Binding Geist // Spectral Binding (Innistrad: Crimson Vow #48)

Binding Geist {2}{U}

Creature — Spirit

Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn.

Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.)

3/1

Spectral Binding

Color Indicator: Blue Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-0.

If Spectral Binding would be put into a graveyard from anywhere, exile it instead.

Illustrated by Campbell White

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
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Pauper
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Penny
Cast into Darkness (Journey into Nyx #63)

Cast into Darkness {1}{B}

Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-0 and can’t block.

In desperation the soldier prayed to Phenax, begging for the power to cheat the gorgon’s gaze.

Illustrated by Clint Cearley

Standard
Alchemy
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Chant of the Skifsang (Dark Ascension #31)

Chant of the Skifsang {2}{U}

Enchantment — Aura

Enchant creature

Enchanted creature gets -13/-0.

The skifsang, seafarers of Nephalia, craft spells like other sailors craft nets—making them strong enough to snare even the deadliest catch.

Illustrated by Nils Hamm

Standard
Alchemy
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Clinging Darkness (Ravnica: City of Guilds #80)

Clinging Darkness {1}{B}

Enchantment — Aura

Enchant creature

Enchanted creature gets -4/-1.

There’s an experience worse than blindness—it’s the certainty that your vision is perfect and the horror that there’s no world around you to see.

Illustrated by Glen Angus

Standard
Alchemy
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Craving of Yeenoghu (Alchemy Horizons: Baldur's Gate #50)

Craving of Yeenoghu {2}{R}

Enchantment — Aura

Enchant creature you control

Enchanted creature gets +3/+2, has haste, and attacks each combat if able.

{R}: Return Craving of Yeenoghu from your graveyard to the battlefield attached to target creature you control. Craving of Yeenoghu perpetually gains “Enchanted creature gets -1/-1.” Activate only as a sorcery.

Illustrated by Yeong-Hao Han

Standard
Alchemy
Pioneer
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Modern
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Crippling Blight (Magic 2015 #92)

Crippling Blight {B}

Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1 and can’t block.

“Still alive? No matter. I’ll leave you as a warning to others who would oppose me.”
—Vish Kal, Blood Arbiter

Illustrated by Lucas Graciano

Standard
Alchemy
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Cursed Flesh (Tempest Remastered #91)

Cursed Flesh {B}

Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1 and has fear. (It can’t be blocked except by artifact creatures and/or black creatures.)

A farewell to arms … and feet … and legs …

Illustrated by Ron Spencer

Standard
Alchemy
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Modern
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Dead Weight (The Lost Caverns of Ixalan #99)

Dead Weight {B}

Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-2.

The hired goblins were not, as advertised, worth their weight in gold.

Illustrated by Javier Charro

Standard
Alchemy
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Death's Approach (Jumpstart #222)

Death's Approach {B}

Enchantment — Aura

Enchant creature

Enchanted creature gets -X/-X, where X is the number of creature cards in its controller’s graveyard.

“It’s cold in the grave, and the dead crave your warmth. Who are you to deny them?”
—Strava, Dimir mage

Illustrated by Terese Nielsen

Standard
Alchemy
Pioneer
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Modern
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Debilitating Injury (Khans of Tarkir #68)

Debilitating Injury {1}{B}

Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-2.

“If weakness does not exist within the Temur then we shall force it upon them.”
—Sidisi, khan of the Sultai

Illustrated by Slawomir Maniak

Standard
Alchemy
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Modern
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Defensive Stance (New Phyrexia #34)

Defensive Stance {U}

Enchantment — Aura

Enchant creature

Enchanted creature gets -1/+1.

“It isn’t for fighting. It’s for when the fighting’s gone bad.”
—Kara Vrist, Mirran resistance

Watermark: Mirran

Illustrated by Dan Murayama Scott

Standard
Alchemy
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Despondency (Urza's Saga #129)

Despondency {1}{B}

Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-0.

When Despondency is put into a graveyard from the battlefield, return Despondency to its owner’s hand.

Illustrated by D. Alexander Gregory

Standard
Alchemy
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Modern
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Disturbing Conversion (March of the Machine #54)

Disturbing Conversion {1}{U}

Enchantment — Aura

Flash

Enchant creature

When Disturbing Conversion enters the battlefield, each player mills two cards.

Enchanted creature gets -X/-0, where X is the number of cards in its controller’s graveyard.

Illustrated by Anna Mitura-Laskowska

Standard
Alchemy
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Dwindle (Core Set 2019 #53)

Dwindle {2}{U}

Enchantment — Aura

Enchant creature

Enchanted creature gets -6/-0.

When enchanted creature blocks, destroy it. (The attacking creature remains blocked.)

The collection didn’t have room to expand, so the wizard improvised a solution.

Illustrated by Ryan Pancoast

Standard
Alchemy
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Modern
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