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1 – 20 of 66 cards where the text includes “creature has” and the text includes “{t}”

Archery Training (Urza's Destiny #2)

Archery Training {W}

Enchantment — Aura

Enchant creature

At the beginning of your upkeep, you may put an arrow counter on Archery Training.

Enchanted creature has “{T}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training.”

Illustrated by Mark Brill

Standard
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Modern
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Blazing Torch (Innistrad #216)

Blazing Torch {1}

Artifact — Equipment

Equipped creature can’t be blocked by Vampires or Zombies.

Equipped creature has “{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target.”

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Illustrated by Scott Chou

Standard
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Modern
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Bomb Squad (Odyssey #179)

Bomb Squad {3}{R}

Creature — Dwarf

{T}: Put a fuse counter on target creature.

At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.

Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.

1/1

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
Alchemy
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Modern
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Burning Anger (Commander Legends #166)

Burning Anger {4}{R}

Enchantment — Aura

Enchant creature

Enchanted creature has “{T}: This creature deals damage equal to its power to any target.”

“With rage as your forge, your hammer can smite anything.”

Illustrated by Anthony Palumbo

Standard
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Claim of Erebos (Born of the Gods #64)

Claim of Erebos {1}{B}

Enchantment — Aura

Enchant creature

Enchanted creature has “{1}{B}, {T}: Target player loses 2 life.”

Priests of Erebos give an occasional reminder to mortals who have forgotten their mortality.

Illustrated by Zack Stella

Standard
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Corrupting Licid (Stronghold #54)

Corrupting Licid {2}{B}

Creature — Licid

{B}, {T}: Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.

Enchanted creature has fear. (It can’t be blocked except by artifact creatures and/or black creatures.)

2/2

Illustrated by Thomas M. Baxa

Standard
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Dragon Throne of Tarkir (Khans of Tarkir #219)

Dragon Throne of Tarkir {4}

Legendary Artifact — Equipment

Equipped creature has defender and “{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature’s power.”

Equip {3}

What once soared high above Tarkir is now reduced to a seat.

Illustrated by Daarken

Standard
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Dual Casting (Avacyn Restored #133)

Dual Casting {1}{R}

Enchantment — Aura

Enchant creature

Enchanted creature has “{R}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.”

Hours after the Helvault opened, his powers returned twice as strong as before.

Illustrated by Johannes Voss

Standard
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Elemental Mastery (Neon Dynasty Commander #105)

Elemental Mastery {3}{R}

Enchantment — Aura

Enchant creature

Enchanted creature has “{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature’s power. Exile them at the beginning of the next end step.”

Illustrated by Cyril Van Der Haegen

Standard
Alchemy
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Modern
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Enraging Licid (Tempest #171)

Enraging Licid {1}{R}

Creature — Licid

{R}, {T}: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect.

Enchanted creature has haste.

1/1

Illustrated by Doug Chaffee

Standard
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Ephara's Radiance (Born of the Gods #9)

Ephara's Radiance {W}

Enchantment — Aura

Enchant creature

Enchanted creature has “{1}{W}, {T}: You gain 3 life.”

“Civilization is the sum of Ephara’s gifts.”
—Olexa of the Twelve

Illustrated by James Ryman

Standard
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Epiphany Storm (Born of the Gods #91)

Epiphany Storm {R}

Enchantment — Aura

Enchant creature

Enchanted creature has “{R}, {T}, Discard a card: Draw a card.”

In Meletis, certain oracles are trained to be divine lightning rods, receiving countless visions in an instant.

Illustrated by Clint Cearley

Standard
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Evanescent Intellect (Born of the Gods #38)

Evanescent Intellect {U}

Enchantment — Aura

Enchant creature

Enchanted creature has “{1}{U}, {T}: Target player mills three cards.”

The mind is a vessel that may be emptied like any other.

Illustrated by Dan Murayama Scott

Standard
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Fire Whip (Time Spiral Timeshifted #63)

Fire Whip {1}{R}

Enchantment — Aura

Enchant creature you control

Enchanted creature has “{T}: This creature deals 1 damage to any target.”

Sacrifice Fire Whip: Fire Whip deals 1 damage to any target.

Illustrated by Jeff Miracola

Standard
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Gleam of Authority (Dragons of Tarkir #19)

Gleam of Authority {1}{W}

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control.

Enchanted creature has vigilance and “{W}, {T}: Bolster 1.” (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Watermark: Dromoka

Illustrated by Jakub Kasper

Standard
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Gliding Licid (Stronghold #31)

Gliding Licid {2}{U}

Creature — Licid

{U}, {T}: Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect.

Enchanted creature has flying.

2/2

Illustrated by Heather Hudson

Standard
Alchemy
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Hadana's Climb // Winged Temple of Orazca (Rivals of Ixalan #158)
Hadana's Climb // Winged Temple of Orazca (Rivals of Ixalan #158)

Hadana's Climb {1}{G}{U}

Legendary Enchantment

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana’s Climb.

Hadana seeks power in the service of peace.

Winged Temple of Orazca

Legendary Land

(Transforms from Hadana’s Climb.)

{T}: Add one mana of any color.

{1}{G}{U}, {T}: Target creature you control gains flying and gets +X/+X until end of turn, where X is its power.

Illustrated by Titus Lunter

Standard
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Hankyu (Champions of Kamigawa #253)

Hankyu {1}

Artifact — Equipment

Equipped creature has “{T}: Put an aim counter on Hankyu” and “{T}, Remove all aim counters from Hankyu: This creature deals damage to any target equal to the number of aim counters removed this way.”

Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Illustrated by Ben Thompson

Standard
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Heavy Arbalest (Masters 25 #225)

Heavy Arbalest {3}

Artifact — Equipment

Equipped creature doesn’t untap during its controller’s untap step.

Equipped creature has “{T}: This creature deals 2 damage to any target.”

Equip {4}

Watermark: Set Symbol

Illustrated by David Rapoza

Standard
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Hermetic Study (Dominaria Remastered #53)

Hermetic Study {1}{U}

Enchantment — Aura

Enchant creature

Enchanted creature has “{T}: This creature deals 1 damage to any target.”

“At last! I have discovered a way to weaponize one of Tolaria’s most abundant resources: horseshoe crabs.”

Illustrated by Filipe Pagliuso

Standard
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