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1 – 20 of 204 cards where the text includes “creatures you control get +” and the text doesn’t contain “end of turn”

Always Watching (Game Night #7)

Always Watching {1}{W}{W}

Enchantment

Nontoken creatures you control get +1/+1 and have vigilance.

“We pray to Avacyn on high.
On snow-white wings fearless you fly.
Keep safe our souls. Keep safe our lives.
May angels watch us from the skies.”
—Children’s prayer

Illustrated by Chase Stone

Standard
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A-Narfi, Betrayer King (Kaldheim #A-224)

A-Narfi, Betrayer King {2}{U}{B}

Legendary Snow Creature — Zombie Wizard

Other snow and Zombie creatures you control get +1/+1.

{S}{S}{S}: Return Narfi, Betrayer King from your graveyard to the battlefield tapped. ({S} can be paid with one mana from a snow source.)

To serve the god of death, Narfi forfeited the warmth of life.

4/3

Illustrated by Daarken

Standard
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Angelic Shield (Duel Decks: Venser vs. Koth #27)

Angelic Shield {W}{U}

Enchantment

Creatures you control get +0/+1.

Sacrifice Angelic Shield: Return target creature to its owner’s hand.

“If only an angel’s wings could shelter us all.”
—Barrin, master wizard

Illustrated by Adam Rex

Standard
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Angelic Voices (Masters Edition IV #3)

Angelic Voices {2}{W}{W}

Enchantment

Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.

Illustrated by Julie Baroh

Standard
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Angel of Invention (Kaladesh #4)

Angel of Invention {3}{W}{W}

Creature — Angel

Flying, vigilance, lifelink

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Other creatures you control get +1/+1.

2/1

Illustrated by Volkan Baǵa

Standard
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Angel of Jubilation (Avacyn Restored #2)

Angel of Jubilation {1}{W}{W}{W}

Creature — Angel

Flying

Other nonblack creatures you control get +1/+1.

Players can’t pay life or sacrifice creatures to cast spells or activate abilities.

“Though Innistrad is not cleansed of evil, we finally have cause to rejoice.”

3/3

Illustrated by Terese Nielsen

Standard
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Armament Master (Zendikar #1)

Armament Master {W}{W}

Creature — Kor Soldier

Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.

“We prepare for the known with daggers, rations, rope, and pitons. But we also prepare for the unknown with billycat tails, pikku roots, hedron chips …”

2/2

Illustrated by Steven Belledin

Standard
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Modern
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Arvad the Cursed (March of the Machine Commander #317)

Arvad the Cursed {3}{W}{B}

Legendary Creature — Vampire Knight

Deathtouch, lifelink

Other legendary creatures you control get +2/+2.

“I won’t abandon the Weatherlight. My destiny is to serve at Jhoira’s side. This ‘illness’ means I must trust my faith more and myself less.”

3/3

Illustrated by Lius Lasahido

Standard
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Ashenmoor Liege (Double Masters 2022 #174)

Ashenmoor Liege {1}{B/R}{B/R}{B/R}

Creature — Elemental Knight

Other black creatures you control get +1/+1.

Other red creatures you control get +1/+1.

Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.

Cinders carry an ancestral grudge that makes them slow to trust and quick to retaliate.

4/1

Illustrated by Mark Zug

Standard
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A-Silver-Fur Master (Kamigawa: Neon Dynasty #A-236)

A-Silver-Fur Master {U}{B}

Creature — Rat Ninja

Ninjutsu {U/B} ({U/B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Ninjutsu abilities you activate cost {1} less to activate.

Other Ninja and Rogue creatures you control get +1/+1.

2/2

Illustrated by Carl Critchlow

Standard
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A Tale for the Ages (Wilds of Eldraine #34)

A Tale for the Ages {1}{W}

Enchantment

Enchanted creatures you control get +2/+2.

With every retelling of Agatha’s demise, Kellan got taller and Ruby got stronger. But the core story stayed the same, and people remembered what happens to those who prey on the weak.

DailyMTG Story Spotlight

Illustrated by Julie Dillon

Standard
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Balefire Liege (Double Masters 2022 #180)

Balefire Liege {2}{R/W}{R/W}{R/W}

Creature — Spirit Horror

Other red creatures you control get +1/+1.

Other white creatures you control get +1/+1.

Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker.

Whenever you cast a white spell, you gain 3 life.

2/4

Illustrated by Ralph Horsley

Standard
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Bastion Protector (Midnight Hunt Commander #80)

Bastion Protector {2}{W}

Creature — Human Soldier

Commander creatures you control get +2/+2 and have indestructible.

“As long as I stand, so will your cause.”

3/3

Illustrated by Victor Adame Minguez

Standard
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Battleground Geist (Jumpstart #139)

Battleground Geist {4}{U}

Creature — Spirit

Flying

Other Spirit creatures you control get +1/+0.

Not content to nudge vases and chill drawing rooms, some geists muster spectral armies to claw at the hearts of the living.

3/3

Illustrated by Clint Cearley

Standard
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Battle Sliver (Magic 2014 #128)

Battle Sliver {4}{R}

Creature — Sliver

Sliver creatures you control get +2/+0.

“One emitted a strange series of buzzing clicks and guttural commands, then clawed arms emerged from all of them. Is there no limit to their adaptations?”
—Hastric, Thunian scout

3/3

Illustrated by Slawomir Maniak

Standard
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Beastmaster Ascension (New Capenna Commander #283)

Beastmaster Ascension {2}{G}

Enchantment

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.

As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

Illustrated by Alex Horley-Orlandelli

Standard
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Benalish Marshal (Game Night #8)

Benalish Marshal {W}{W}{W}

Creature — Human Knight

Other creatures you control get +1/+1.

“Some aspire to climb the mountain of Honor. The Benalish are born upon its peak, and from there ascend among the stars.”
History of Benalia

3/3

Illustrated by Mark Zug

Standard
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Blessed Orator (Ninth Edition #6)

Blessed Orator {3}{W}

Creature — Human Cleric

Other creatures you control get +0/+1.

“He spoke with the tongue of Angels; we fought with the strength of lions.”
—Handel, infantry soldier

1/4

Illustrated by Terese Nielsen

Standard
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Bloodline Keeper // Lord of Lineage (Innistrad #90)
Bloodline Keeper // Lord of Lineage (Innistrad #90)

Bloodline Keeper {2}{B}{B}

Creature — Vampire

Flying

{T}: Create a 2/2 black Vampire creature token with flying.

{B}: Transform Bloodline Keeper. Activate only if you control five or more Vampires.

3/3

Lord of Lineage

Color Indicator: Black Creature — Vampire

Flying

Other Vampire creatures you control get +2/+2.

{T}: Create a 2/2 black Vampire creature token with flying.

5/5

Illustrated by Jason Chan

Standard
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Bloodsworn Steward (Crimson Vow Commander #144)

Bloodsworn Steward {2}{R}{R}

Creature — Vampire Knight

Flying

Commander creatures you control get +2/+2 and have haste.

“My liege will lead and I will follow—to the battlefield, to the grave, and beyond.”

4/4

Illustrated by Daarken

Standard
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