Next 20 Last Page
Next 20

1 – 20 of 34 cards where the text includes “black” and the colors is W and the mana value <= 4 and (the card types include “enchantment” or the card types include “instant” or the card types include “sorcery”)

Absolute Grace (Urza's Saga #1)

Absolute Grace {1}{W}

Enchantment

All creatures have protection from black.

In pursuit of Urza, the Phyrexians sent countless foul legions into Serra’s realm. Though beaten back, they left it tainted with uncleansable evil.

Illustrated by Jeff Miracola

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Abzan Runemark (Fate Reforged #3)

Abzan Runemark {2}{W}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has vigilance as long as you control a black or green permanent.

Watermark: Abzan

Illustrated by James Ryman

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Bat Colony (The Lost Caverns of Ixalan #5)

Bat Colony {2}{W}

Enchantment

When Bat Colony enters the battlefield, create a 1/1 black Bat creature token with flying for each mana from a Cave spent to cast it.

Whenever a Cave enters the battlefield under your control, put a +1/+1 counter on target creature you control.

Illustrated by Cristi Balanescu

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Black Scarab (Ice Age #6)

Black Scarab {W}

Enchantment — Aura

Enchant creature

Enchanted creature can’t be blocked by black creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.

Illustrated by Kaja Foglio

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Black Ward (Fourth Edition #8)

Black Ward {W}

Enchantment — Aura

Enchant creature

Enchanted creature has protection from black. This effect doesn’t remove Black Ward.

Illustrated by Dan Frazier

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Call to Serve (Avacyn Restored #9)

Call to Serve {1}{W}

Enchantment — Aura

Enchant nonblack creature

Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.

Grace is a gift, never a reward.

Illustrated by Jaime Jones

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Celestial Purge (Modern Masters 2015 #11)

Celestial Purge {1}{W}

Instant

Exile target black or red permanent.

“They say only the good die young. Obviously, you are one of the exceptions.”
—Delrobah, cleric of Ivora Gate

Illustrated by David Palumbo

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Circle of Protection: Black (Ninth Edition #10)

Circle of Protection: Black {1}{W}

Enchantment

{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

Illustrated by Christopher Rush

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Crown of Awe (Onslaught #16)

Crown of Awe {1}{W}

Enchantment — Aura

Enchant creature

Enchanted creature has protection from black and from red.

Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn.

“Honor, guide my step.”

Illustrated by Randy Elliott

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Dega Sanctuary (Apocalypse #5)

Dega Sanctuary {2}{W}

Enchantment

At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.

Illustrated by Ben Thompson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Devout Decree (Core Set 2020 #13)

Devout Decree {1}{W}

Sorcery

Exile target creature or planeswalker that’s black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

“It is not punishment. I am simply making things as they should be.”
—Sephara, Sky’s Blade

Illustrated by Zoltan Boros

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Divine Smite (Adventures in the Forgotten Realms #12)

Divine Smite {1}{W}

Instant

Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don’t exist until its controller’s next turn.)

“When darkness closes in around us, my blade will light our path.”

Illustrated by Bryan Sola

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Dominaria's Judgment (Planeshift #4)

Dominaria's Judgment {2}{W}

Instant

Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.

Illustrated by John Avon

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Drought (Ice Age #21)

Drought {2}{W}{W}

Enchantment

At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}.

Spells cost an additional “Sacrifice a Swamp” to cast for each black mana symbol in their mana costs.

Activated abilities cost an additional “Sacrifice a Swamp” to activate for each black mana symbol in their activation costs.

Illustrated by NéNé Thomas

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Greater Realm of Preservation (Masters Edition #13)

Greater Realm of Preservation {1}{W}

Enchantment

{1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.

Illustrated by NéNé Thomas

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Hobble (Planeshift #7)

Hobble {2}{W}

Enchantment — Aura

Enchant creature

When Hobble enters the battlefield, draw a card.

Enchanted creature can’t attack.

Enchanted creature can’t block if it’s black.

Illustrated by Alan Pollack

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Inquisitor's Snare (Shadowmoor #8)

Inquisitor's Snare {1}{W}

Instant

Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.

Driven by their paranoia, kithkin inflict on their foes all the agonies they believe would have been inflicted on them.

Illustrated by Michael Sutfin

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Light of Day (Classic Sixth Edition #29)

Light of Day {3}{W}

Enchantment

Black creatures can’t attack or block.

“I do not miss sunlight. The very memory of it burns my eyes.”
—Volrath

Illustrated by Drew Tucker

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Luminesce (Tenth Edition #28)

Luminesce {W}

Instant

Prevent all damage that black sources and red sources would deal this turn.

“The White Shield is not the burnished metal you lash to your forearm but the conviction that burns in your chest.”
—Lucilde Fiksdotter, leader of the Order of the White Shield

Illustrated by Daren Bader

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Mangara's Equity (Mirage #26)

Mangara's Equity {1}{W}{W}

Enchantment

As Mangara’s Equity enters the battlefield, choose black or red.

At the beginning of your upkeep, sacrifice Mangara’s Equity unless you pay {1}{W}.

Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara’s Equity deals that much damage to that creature.

Illustrated by Alan Rabinowitz

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Next 20 Last Page
Next 20