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1 – 20 of 189 cards where the text includes “destroy” and the text includes “all” and (the card types include “instant” or the card types include “sorcery”)

Acid Rain (Masters Edition IV #36)

Acid Rain {3}{U}

Sorcery

Destroy all Forests.

Illustrated by NéNé Thomas

Part of the Reserved List

Standard
Alchemy
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Akroma's Vengeance (Commander 2020 #74)

Akroma's Vengeance {4}{W}{W}

Sorcery

Destroy all artifacts, creatures, and enchantments.

Cycling {3} ({3}, Discard this card: Draw a card.)

“Many must die for the one who should not have perished.”

Illustrated by Aleksi Briclot

Standard
Alchemy
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Modern
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Anarchy (Masters Edition II #116)

Anarchy {2}{R}{R}

Sorcery

Destroy all white permanents.

“The shaman waved the staff, and the land itself went mad.”
—Disa the Restless, journal entry

Illustrated by Phil Foglio

Standard
Alchemy
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Modern
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Anzrag's Rampage (Murders at Karlov Manor #111)

Anzrag's Rampage {3}{R}{R}

Sorcery

Destroy all artifacts you don’t control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step.

DailyMTG Story Spotlight

Illustrated by Lucas Graciano

Standard
Alchemy
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Modern
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Argivian Welcome (Alchemy: The Brothers' War #16)

Argivian Welcome {W}{U}

Instant

Destroy up to one target creature with power 4 or greater.

Choose a nonland card in your hand. It perpetually gains flash.

Illustrated by Paolo Parente

Standard
Alchemy
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Modern
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Armageddon (Masters 25 #5)

Armageddon {3}{W}

Sorcery

Destroy all lands.

Watermark: Set Symbol

Illustrated by Chris Rahn

Standard
Alchemy
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Modern
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Austere Command (Murders at Karlov Manor Commander #56)

Austere Command {4}{W}{W}

Sorcery

Choose two —

• Destroy all artifacts.

• Destroy all enchantments.

• Destroy all creatures with mana value 3 or less.

• Destroy all creatures with mana value 4 or greater.

Illustrated by Anna Steinbauer

Standard
Alchemy
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Modern
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Awaken the Sleeper (Phyrexia: All Will Be One #119)

Awaken the Sleeper {3}{R}

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If it’s equipped, you may destroy all Equipment attached to that creature.

“Without faith in each other, we truly would have nothing left. Isn’t that right, Malach? …Malach?”
—Darven, Mirran rebel, last words

Illustrated by Mathias Kollros

Standard
Alchemy
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Modern
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Back to Nature (Magic 2015 #169)

Back to Nature {1}{G}

Instant

Destroy all enchantments.

There will always be those who presume to improve nature, or dare to befoul it. And nature will always have a response.

Illustrated by Howard Lyon

Standard
Alchemy
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Begin Anew (Alchemy: Innistrad #57)

Begin Anew {G}{G}{W}{W}

Sorcery

Destroy all creatures. Creature cards in your hand perpetually get +1/+1.

Illustrated by Jorge Jacinto

Standard
Alchemy
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Modern
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Bend or Break (Invasion #137)

Bend or Break {3}{R}

Sorcery

Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.

Illustrated by Arnie Swekel

Standard
Alchemy
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Modern
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Blastfire Bolt (Magic 2015 #130)

Blastfire Bolt {5}{R}

Instant

Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature.

“Encase yourself in the most elaborate armor, and cower behind the heaviest shield. I would hate for you to feel helpless.”
—Korig the Ruiner

Illustrated by Phill Simmer

Standard
Alchemy
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Blight Grenade (Warhammer 40,000 Commander #31)

Blight Grenade {4}{B}

Sorcery

Destroy target creature.

All creatures get -3/-3 until end of turn.

Blight grenades—which induce horrendous effects on their victims—have no impact on the Death Guard, who gladly use the devices in extreme close quarters with the enemy.

Illustrated by Alexey Kruglov

Standard
Alchemy
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Modern
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Blood Money (The Lost Caverns of Ixalan Commander #183)

Blood Money {5}{B}{B}

Sorcery

Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.

The more you have, the more you have to lose.

Illustrated by Inka Schulz

Standard
Alchemy
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Modern
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Blood on the Snow (Kaldheim #79)

Blood on the Snow {4}{B}{B}

Snow Sorcery

Choose one —

• Destroy all creatures.

• Destroy all planeswalkers.

Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of {S} spent to cast this spell. ({S} is mana from a snow source.)

Illustrated by Martina Fačková

Standard
Alchemy
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Modern
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Blot Out the Sky (Strixhaven: School of Mages #167)

Blot Out the Sky {X}{W}{B}

Sorcery

Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.

A drop of ink is a nuisance. A torrent of inklings is a menace.

Watermark: Silverquill

Illustrated by Olena Richards

Standard
Alchemy
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Modern
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Blow Your House Down (Throne of Eldraine #114)

Blow Your House Down {2}{R}

Sorcery

Up to three target creatures can’t block this turn. Destroy any of them that are Walls.

“You think these walls will protect you?
My, you have a dim view of the power of the wilds.”
—Marawen, barrow witch

Illustrated by Ravenna Tran

Standard
Alchemy
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Modern
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Boil (Eighth Edition #180)

Boil {3}{R}

Instant

Destroy all Islands.

“When every reef is bared and every wave is dust—only then shall I rest.”

Illustrated by Jason Alexander Behnke

Standard
Alchemy
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Modern
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Boiling Seas (Ninth Edition #178)

Boiling Seas {3}{R}

Sorcery

Destroy all Islands.

What burns the land, boils the seas.

Illustrated by Tom Wänerstrand

Standard
Alchemy
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Modern
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Bontu's Last Reckoning (Hour of Devastation #60)

Bontu's Last Reckoning {1}{B}{B}

Sorcery

Destroy all creatures. Lands you control don’t untap during your next untap step.

To the last, Bontu wanted only to be first among the God-Pharaoh’s subjects.

Illustrated by Victor Adame Minguez

Standard
Alchemy
Pioneer
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Modern
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Legacy
Brawl
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Timeless
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