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1 – 20 of 104 cards where the text includes “flash” and the colors is G

Acorn Harvest (Torment #118)

Acorn Harvest {3}{G}

Sorcery

Create two 1/1 green Squirrel creature tokens.

Flashback—{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Illustrated by Edward P. Beard, Jr.

Standard
Alchemy
Pioneer
Explorer
Modern
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Aether Web (Time Spiral #189)

Aether Web {1}{G}

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn’t have shadow. (Creatures with reach can block creatures with flying.)

Illustrated by Justin Sweet

Standard
Alchemy
Pioneer
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Airtight Alibi (Murders at Karlov Manor #149)

Airtight Alibi {2}{G}

Enchantment — Aura

Flash

Enchant creature

When Airtight Alibi enters the battlefield, untap enchanted creature. It gains hexproof until end of turn. If it’s suspected, it’s no longer suspected.

Enchanted creature gets +2/+2 and can’t become suspected.

Illustrated by Jeremy Wilson

Standard
Alchemy
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Modern
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Aluren (Tempest Remastered #165)

Aluren {2}{G}{G}

Enchantment

Any player may cast creature spells with mana value 3 or less without paying their mana costs and as though they had flash.

Squee bounced up and down. “I sees a horsey, an’ a piggy, an’ a—”
“If you don’t shut up,” hissed Mirri, “you’ll see a kidney and a spleeny.”

Illustrated by April Lee

Part of the Reserved List

Standard
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Ambush Viper (Commander Legends #213)

Ambush Viper {1}{G}

Creature — Snake

Flash

Deathtouch

“Living creatures seldom impress me. But I like this one.”
—Uta Falkenrath

2/1

Illustrated by Alan Pollack

Standard
Alchemy
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A-Most Wanted (Streets of New Capenna #A-153)

A-Most Wanted {2}{G}

Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +2/+2.

When enchanted creature dies, create two Treasure tokens.

Illustrated by Rémi Jacquot

Standard
Alchemy
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Modern
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Armor of Thorns (Vintage Masters #194)

Armor of Thorns {1}{G}

Enchantment — Aura

You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn’t have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant nonblack creature

Enchanted creature gets +2/+2.

Illustrated by Alan Rabinowitz

Standard
Alchemy
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Ashcoat Bear (Time Spiral #190)

Ashcoat Bear {1}{G}

Creature — Bear

Flash (You may cast this spell any time you could cast an instant.)

The bears wade into time rifts to feed. They do not fear the storms, and they are quick enough to snatch prey just as it blinks in or out of time.

2/2

Illustrated by Carl Critchlow

Standard
Alchemy
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Beast Attack (Duel Decks: Mind vs. Might #43)

Beast Attack {2}{G}{G}{G}

Instant

Create a 4/4 green Beast creature token.

Flashback {2}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Illustrated by Ciruelo

Standard
Alchemy
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Modern
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Boon Satyr (Commander 2018 #132)

Boon Satyr {1}{G}{G}

Enchantment Creature — Satyr

Flash

Bestow {3}{G}{G} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)

Enchanted creature gets +4/+2.

4/2

Illustrated by Wesley Burt

Standard
Alchemy
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Bounding Wolf (Innistrad: Midnight Hunt #170)

Bounding Wolf {2}{G}

Creature — Wolf

Flash

Reach

With their usual prey scared off by werewolves, the wolves of the Ulvenwald adopted inventive new hunting techniques.

3/2

Illustrated by Andrea Radeck

Standard
Alchemy
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Briarhorn (Duel Decks: Nissa vs. Ob Nixilis #3)

Briarhorn {3}{G}

Creature — Elemental

Flash

When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn.

Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.)

3/3

Illustrated by Nils Hamm

Standard
Alchemy
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Briarpack Alpha (Magic 2014 #166)

Briarpack Alpha {3}{G}

Creature — Wolf

Flash (You may cast this spell any time you could cast an instant.)

When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.

“One of my greatest teachers.”
—Garruk Wildspeaker

3/3

Illustrated by Daarken

Standard
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Caller of the Claw (Commander 2015 #177)

Caller of the Claw {2}{G}

Creature — Elf

Flash

When Caller of the Claw enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.

2/2

Illustrated by Matt Cavotta

Standard
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Call of the Herd (Dominaria Remastered #153)

Call of the Herd {2}{G}

Sorcery

Create a 3/3 green Elephant creature token.

Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Illustrated by Carl Critchlow

Standard
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Canopy Claws (Judgment #108)

Canopy Claws {G}

Instant

Target creature loses flying until end of turn.

Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Illustrated by Matthew Mitchell

Standard
Alchemy
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Chatter of the Squirrel (Double Masters #157)

Chatter of the Squirrel {G}

Sorcery

Create a 1/1 green Squirrel creature token.

Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Illustrated by Jim Nelson

Standard
Alchemy
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Cherished Hatchling (Rivals of Ixalan #124)

Cherished Hatchling {1}{G}

Creature — Dinosaur

When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains “When this creature enters the battlefield, you may have it fight another target creature.”

Despite its appearance, it’s anything but defenseless.

2/1

Illustrated by Sam Rowan

Standard
Alchemy
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Cloudthresher (Commander Anthology #96)

Cloudthresher {2}{G}{G}{G}{G}

Creature — Elemental

Flash

Reach

When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.

Evoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.)

7/7

Illustrated by Christopher Moeller

Standard
Alchemy
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Colossal Rattlewurm (Outlaws of Thunder Junction #159)

Colossal Rattlewurm {2}{G}{G}

Creature — Wurm

Colossal Rattlewurm has flash as long as you control a Desert.

Trample

{1}{G}, Exile Colossal Rattlewurm from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle.

6/5

Illustrated by Filip Burburan

Standard
Alchemy
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Modern
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