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1 – 20 of 31 cards where the text includes “madness” and the colors is B

Alms of the Vein (Shadows over Innistrad #98)

Alms of the Vein {2}{B}

Sorcery

Target opponent loses 3 life and you gain 3 life.

Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Illustrated by David Gaillet

Standard
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Archfiend of Spite (Commander 2019 #14)

Archfiend of Spite {5}{B}{B}

Creature — Demon

Flying

Whenever a source an opponent controls deals damage to Archfiend of Spite, that source’s controller loses that much life unless they sacrifice that many permanents.

Madness {3}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6/6

Illustrated by Tomasz Jedruszek

Standard
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Asylum Visitor (Commander 2019 #103)

Asylum Visitor {1}{B}

Creature — Vampire Wizard

At the beginning of each player’s upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.

Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

“The ravings of the mad are laced with eldritch knowledge.”

3/1

Illustrated by Bastien L. Deharme

Standard
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Big Game Hunter (Time Spiral Remastered #102)

Big Game Hunter {1}{B}{B}

Creature — Human Rebel Assassin

When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can’t be regenerated.

Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

1/1

Illustrated by Carl Critchlow

Standard
Alchemy
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Biting Rain (Shadows over Innistrad #102)

Biting Rain {2}{B}{B}

Sorcery

All creatures get -2/-2 until end of turn.

Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

On Innistrad, it is seldom wrong to stay indoors.

Illustrated by John Stanko

Standard
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Brain Gorgers (Planar Chaos #65)

Brain Gorgers {3}{B}

Creature — Zombie

When you cast this spell, any player may sacrifice a creature. If a player does, counter Brain Gorgers.

Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

In spite of their hunger, they’re slow eaters.

4/2

Illustrated by Kev Walker

Standard
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Brink of Madness (Urza's Legacy #50)

Brink of Madness {2}{B}{B}

Enchantment

At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness and target opponent discards their hand.

“The fools thought me dead. But I built an empire inside my tomb.”
—Kerrick, sleeper agent

Illustrated by Donato Giancola

Standard
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Call to the Netherworld (Commander 2019 #108)

Call to the Netherworld {B}

Sorcery

Return target black creature card from your graveyard to your hand.

Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Illustrated by Vance Kovacs

Standard
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Curse of Fool's Wisdom (Commander 2019 #16)

Curse of Fool's Wisdom {4}{B}{B}

Enchantment — Aura Curse

Enchant player

Whenever enchanted player draws a card, they lose 2 life and you gain 2 life.

Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Illustrated by Daarken

Standard
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Dark Withering (Dominaria Remastered #79)

Dark Withering {4}{B}{B}

Instant

Destroy target nonblack creature.

Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Illustrated by Wayne Reynolds

Standard
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Descent into Madness (Avacyn Restored #97)

Descent into Madness {3}{B}{B}

Enchantment

At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents they control and/or cards from their hand, where X is the number of despair counters on Descent into Madness.

The stairs lead down in both directions.

Illustrated by Anthony Francisco

Standard
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From Under the Floorboards (Commander 2019 #113)

From Under the Floorboards {3}{B}{B}

Sorcery

Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell’s madness cost was paid, instead create X of those tokens and you gain X life.

Illustrated by Steven Belledin

Standard
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Gibbering Descent (Future Sight #66)

Gibbering Descent {4}{B}{B}

Enchantment

At the beginning of each player’s upkeep, that player loses 1 life and discards a card.

Hellbent — Skip your upkeep step if you have no cards in hand.

Madness {2}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Illustrated by Ittoku

Standard
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Gisa's Bidding (Shadows over Innistrad #114)

Gisa's Bidding {2}{B}{B}

Sorcery

Create two 2/2 black Zombie creature tokens.

Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

“Soft dirt makes for light work.”

Illustrated by Jason Felix

Standard
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Gorgon Recluse (Time Spiral Remastered #117)

Gorgon Recluse {3}{B}{B}

Creature — Gorgon

Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.

Madness {B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

2/4

Illustrated by Darrell Riche

Standard
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Grave Scrabbler (Time Spiral Remastered #118)

Grave Scrabbler {3}{B}

Creature — Zombie

Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner’s hand.

2/2

Illustrated by Dave Allsop

Standard
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Hell Mongrel (Modern Horizons 2 #88)

Hell Mongrel {3}{B}

Creature — Nightmare Dog

Discard a card: Hell Mongrel gets +1/+1 until end of turn.

Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

It feeds on shadows, fear, and blood.

4/3

Illustrated by Robbie Trevino

Standard
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Ichor Slick (Dominaria Remastered #90)

Ichor Slick {2}{B}

Sorcery

Target creature gets -3/-3 until end of turn.

Cycling {2} ({2}, Discard this card: Draw a card.)

Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Illustrated by Zoltan Boros & Gabor Szikszai

Standard
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Kitchen Imp (Modern Horizons 2 #89)

Kitchen Imp {3}{B}

Creature — Imp

Flying, haste

Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

“Order up! Ooze aspic and jellied anurid eyes!”

2/2

Illustrated by Evyn Fong

Standard
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Markov Baron (March of the Machine: The Aftermath #14)

Markov Baron {2}{B}

Creature — Vampire Noble

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Lifelink

Other Vampires you control get +1/+1.

Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

2/2

Illustrated by Ina Wong

Standard
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