Next 20 Last Page
Next 20

1 – 20 of 2,328 cards where the card types include “creature” and the color identity ≤ GUW and the text includes “enters the battlefield”

Aarakocra Sneak (Commander Legends: Battle for Baldur's Gate #54)

Aarakocra Sneak {3}{U}

Creature — Bird Rogue

Flying

When Aarakocra Sneak enters the battlefield, you take the initiative.

“Shhh! I think I hear goblins. And I definitely smell them.”

1/4

Illustrated by Andrea Radeck

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Banned
Oathbreaker
Penny
Abdel Adrian, Gorion's Ward (Commander Legends: Battle for Baldur's Gate #2)

Abdel Adrian, Gorion's Ward {4}{W}

Legendary Creature — Human Warrior

When Abdel Adrian, Gorion’s Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.

Choose a Background (You can have a Background as a second commander.)

4/4

Illustrated by Karl Kopinski

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Aberrant Mind Sorcerer (Adventures in the Forgotten Realms #44)

Aberrant Mind Sorcerer {4}{U}

Creature — Human Elf Shaman

Psionic Spells — When Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20.

1—9 | You may put that card on top of your library.

10—20 | Return that card to your hand.

3/4

Illustrated by Lius Lasahido

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Abominable Treefolk (Modern Horizons #194)

Abominable Treefolk {2}{G}{U}

Snow Creature — Treefolk

Trample

Abominable Treefolk’s power and toughness are each equal to the number of snow permanents you control.

When Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn’t untap during its controller’s next untap step.

*/*

Illustrated by Jonas De Ro

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
A-Brine Comber // A-Brinebound Gift (Innistrad: Crimson Vow #A-233)
A-Brine Comber // A-Brinebound Gift (Innistrad: Crimson Vow #A-233)

A-Brine Comber {1}{W}{U}

Creature — Spirit

Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.

Disturb {W}{U} (You may cast this card from your graveyard transformed for its disturb cost.)

2/2

A-Brinebound Gift

Color Indicator: White and Blue Enchantment — Aura

Enchant creature

Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.

If Brinebound Gift would be put into a graveyard from anywhere, exile it instead.

Illustrated by Olena Richards

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Absolver Thrull (Guildpact #1)

Absolver Thrull {3}{W}

Creature — Thrull Cleric

Haunt (When this creature dies, exile it haunting target creature.)

When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.

2/3

Watermark: Orzhov

Illustrated by Rob Alexander

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Absolving Lammasu (Murders at Karlov Manor #2)

Absolving Lammasu {4}{W}

Creature — Lammasu

Flying

When Absolving Lammasu enters the battlefield, all suspected creatures are no longer suspected.

When Absolving Lammasu dies, you gain 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can’t block.)

4/3

Illustrated by Izzy

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Academy Drake (Dominaria #40)

Academy Drake {2}{U}

Creature — Drake

Kicker {4} (You may pay an additional {4} as you cast this spell.)

Flying

If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it.

2/2

Illustrated by Svetlin Velinov

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Academy Elite (Commander 2016 #81)

Academy Elite {3}{U}

Creature — Human Wizard

Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.

{2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.

0/0

Illustrated by Volkan Baǵa

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Academy Journeymage (Dominaria #41)

Academy Journeymage {4}{U}

Creature — Human Wizard

This spell costs {1} less to cast if you control a Wizard.

When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner’s hand.

“We don’t choose who comes here. We choose how long they stay.”

3/2

Illustrated by Magali Villeneuve

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Academy Researchers (Tenth Edition #63)

Academy Researchers {1}{U}{U}

Creature — Human Wizard

When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.

They brandish their latest theories as warriors would wield weapons.

2/2

Illustrated by Stephen Daniele

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Acclaimed Contender (March of the Machine Commander #166)

Acclaimed Contender {2}{W}

Creature — Human Knight

When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

3/3

Illustrated by David Gaillet

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
A-Celebrity Fencer (Streets of New Capenna #A-7)

A-Celebrity Fencer {3}{W}

Creature — Elf Druid

Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Celebrity Fencer.

After a brief but memorable incident at her first performance, she was never heckled again.

3/3

Watermark: Cabaretti

Illustrated by Inka Schulz

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
A-Celestial Regulator (Streets of New Capenna #A-174)

A-Celestial Regulator {1}{W}{U}

Creature — Angel Advisor

Flying

When Celestial Regulator enters the battlefield, choose target creature you don’t control and tap it. If you control a creature with a counter on it, the chosen creature doesn’t untap during its controller’s next untap step.

1/4

Illustrated by Mathias Kollros

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Acidic Slime (Commander Masters #270)

Acidic Slime {3}{G}{G}

Creature — Ooze

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

It fears no sword and leaves no bones behind.

2/2

Illustrated by Karl Kopinski

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Acid Web Spider (Scars of Mirrodin #108)

Acid Web Spider {3}{G}{G}

Creature — Spider

Reach

When Acid Web Spider enters the battlefield, you may destroy target Equipment.

Its web is an excellent source of found copper for the daring or the stupid.

3/5

Watermark: Mirran

Illustrated by Austin Hsu

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
A-Circle of the Land Druid (Alchemy Horizons: Baldur's Gate #A-203)

A-Circle of the Land Druid {1}{G}

Creature — Gnome Druid

When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.)

Natural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand.

2/1

Illustrated by Alexandre Honoré

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
A-Circuit Mender (Kamigawa: Neon Dynasty #A-242)

A-Circuit Mender {3}

Artifact Creature — Insect

When Circuit Mender enters the battlefield, you gain 3 life.

When Circuit Mender leaves the battlefield, draw a card.

2/3

Illustrated by Hector Ortiz

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
A-Cloister Gargoyle (Adventures in the Forgotten Realms #A-7)

A-Cloister Gargoyle {1}{W}

Artifact Creature — Gargoyle

When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)

As long as you’ve completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.

0/3

Illustrated by Mark Zug

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Adaptive Automaton (Double Masters #231)

Adaptive Automaton {3}

Artifact Creature — Construct

As Adaptive Automaton enters the battlefield, choose a creature type.

Adaptive Automaton is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.

Such loyalty can only be made.

2/2

Illustrated by Igor Kieryluk

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Next 20 Last Page
Next 20