Wrap in Flames (Rise of the Eldrazi #173)

In Flammen einhüllen {3}{R}

Hexerei

In Flammen einhüllen fügt bis zu drei Kreaturen deiner Wahl je 1 Schadenspunkt zu. Diese Kreaturen können in diesem Zug nicht blocken.

„Die Flammen unserer Pyromagier konnten sie nicht töten, gaben uns aber dringend benötigte Zeit.“ —Die Kriegstagebücher

Illustrated by Véronique Meignaud

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for In Flammen einhüllen:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • The “can’t block” effect applies to each of the targeted creatures—and to only those creatures—even if Wrap in Flames deals no damage to one or more of them (due to a prevention effect, for example) or if Wrap in Flames deals damage to a different creature (due to a redirection effect). (2020-01-24)
  • If any of the targeted creatures is an illegal target by the time Wrap in Flames resolves, it won’t be dealt damage and will be able to block. The other targeted creatures will still be affected. (2020-01-24)