Grave Betrayal (Return to Ravnica #67)

墳場叛行 {5}{B}{B}

結界

每當一個不由你操控的生物死去,在下一個結束步驟開始時,將它在你的操控下返回戰場,且其上額外有一個+1/+1指示物。該生物額外具有黑色此顏色與「殭屍」此類別。

Illustrated by Lucas Graciano

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 墳場叛行:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Grave Betrayal doesn’t overwrite any previous colors or types. Rather, it adds another color and another creature type. (2012-10-01)
  • If the creature is normally colorless, it will simply be black. It won’t be both black and colorless. (2012-10-01)
  • If a creature you don’t control dies during the end step, that creature won’t return to the battlefield until the beginning of the next end step. (2012-10-01)
  • Each creature you don’t control that dies causes a delayed triggered ability to trigger at the beginning of the next end step. If there are multiple such abilities, you can put them on the stack in any order. The creatures will return to the battlefield one at a time as each ability resolves. The last ability you put on the stack will be the first one to resolve. (2012-10-01)
  • If the creature card leaves the graveyard before the delayed triggered ability resolves, it won’t return to the battlefield. This is also true if the card leaves the graveyard and returns to the graveyard before that ability resolves. (2012-10-01)
  • The phrase “with an additional +1/+1 counter on it” means that the creature enters the battlefield with one more +1/+1 counter than it would normally enter the battlefield with. It doesn’t keep any counters it had on it when it died. (2012-10-01)
  • In a multiplayer game, if more than one player controls a Grave Betrayal and a creature controlled by none of those players dies, each Grave Betrayal will create a delayed triggered ability at the beginning of the next end step. The first such ability to resolve will return the creature. Usually, this will be one controlled by the player furthest from the active player in turn order. (2012-10-01)