Behind the Scenes (Shadows over Innistrad #100)

Behind the Scenes {2}{B}

Enchantment

Creatures you control have skulk. (They can’t be blocked by creatures with greater power.)

{4}{W}: Creatures you control get +1/+1 until end of turn.

It does no good to bar the gate when the enemy is already inside.

Illustrated by David Gaillet

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Behind the Scenes:
  • Skulk matters only as blockers are chosen. Modifying either creature’s power after blockers are chosen won’t cause the attacking creature to become unblocked. (2016-04-08)
  • If you cause a creature to have 0 power or less, use the actual value (which may be negative) to determine whether it can block or be blocked. A creature with skulk and 0 or less power most likely won’t be blocked, but it won’t deal combat damage and won’t trigger any abilities that trigger when combat damage is dealt. (2016-04-08)