Centrale énergétique d'Urza
Terrain : centrale énergétique d'Urza
{T} : Ajoutez {C}. Si vous contrôlez une Mine d'Urza et une Tour d'Urza, ajoutez {C}{C} à la place.
Urza se plongea dans ses recherches, repoussant les limites du possible et de la morale.
Illustrated by Brian Snõddy
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
Urza's Tower #1053 |
Urza's Mine #1051 |
Urza's Power Plant #1052 |
Prints | USD | EUR | TIX |
---|---|---|---|
Commander Masters #1052 | |||
Jumpstart 2022 #830 | |||
Double Masters #330 | |||
Ninth Edition #328 | |||
Eighth Edition #329 | |||
Fifth Edition #428 | |||
View all prints → |
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Notes and Rules Information for Centrale énergétique d'Urza:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If you have at least one of each of the three Urza's lands on the battlefield, you must take the 2 mana instead of just one. (2004-10-04)