Ulrich de Krallenhorde {3}{R}{G}
Criatura legendaria — Licántropo humano
Siempre que esta criatura entre al campo de batalla o se transforme en Ulrich de Krallenhorde, la criatura objetivo obtiene +4/+4 hasta el final del turno.
Al comienzo de cada mantenimiento, si no se lanzaron hechizos en el último turno, transforma a Ulrich de Krallenhorde.
Ulrich, alfa sin rival
Color Indicator: Red and Green Criatura legendaria — Licántropo
Siempre que esta criatura se transforme en Ulrich, alfa sin rival, puedes hacer que luche contra la criatura objetivo que no sea Licántropo y que no controlas.
Al comienzo de cada mantenimiento, si un jugador lanzó dos o más hechizos en el último turno, transforma a Ulrich, alfa sin rival.
Illustrated by Slawomir Maniak
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Ulrich de Krallenhorde // Ulrich, alfa sin rival:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn. (2016-07-13)
- For more information on double-faced cards, see the Shadows over Innistrad mechanics article (magic.wizards.com/en/articles/archi…). (2016-07-13)
- You choose the target of the Ulrich, Uncontested Alpha’s first ability as it goes on the stack, but you choose whether or not to fight as that ability resolves. (2016-07-13)
- If the targeted creature is an illegal target when Ulrich, Uncontested Alpha’s first ability tries to resolve, the ability doesn’t resolve. (2016-07-13)
- If Ulrich is no longer on the battlefield as Ulrich, Uncontested Alpha’s first ability resolves, the targeted creature won’t deal or be dealt damage. (2016-07-13)
- Ulrich, Uncontested Alpha’s last ability only triggers if a single player has cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger. (2016-07-13)
- To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger. (2016-07-13)