Den Himmel auf den Kopf stellen {3}{G/U}
Spontanzauber
Kreaturen, die deine Gegner kontrollieren, verlieren ihre Flugfähigkeit bis zum Ende des Zuges, falls {G} ausgegeben wurde, um Den Himmel auf den Kopf stellen zu spielen, und Kreaturen, die du kontrollierst, erhalten Flugfähigkeit bis zum Ende des Zuges, falls dafür {U} ausgegeben wurde. (Mache beides, falls {G}{U} ausgegeben wurde.)
Illustrated by Randy Gallegos
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Den Himmel auf den Kopf stellen:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The spell cares about what mana was spent to pay its total cost, not just what mana was spent to pay the hybrid part of its cost. (2008-08-01)
- The spell checks on resolution to see if any mana of the stated colors was spent to pay its cost. If so, it doesn’t matter how much mana of that color was spent. (2008-08-01)
- If the spell is copied, the copy will never have had mana of the stated color paid for it, no matter what colors were spent on the original spell. (2008-08-01)
- Invert the Skies affects only creatures on the battlefield at the time it resolves. If a creature enters the battlefield later that turn, it won’t be affected. (2008-08-01)
- If a creature changes controllers later in the turn, that won’t change how Invert the Skies affected it. (2008-08-01)