Heroic Reinforcements (Fallout #746)

Heroic Reinforcements {2}{R}{W}

Sorcery

Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.)

“Assaulting the Institute has been set irrevocably in motion. All able-bodied field agents are already en route here.”
—Desdemona

Illustrated by Daniel Romanovsky

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Heroic Reinforcements:
  • The second part of Heroic Reinforcements's effect affects only creatures you control at the time it's applied, including the tokens created by the first part of its effect. Creatures you begin to control later in the turn won't get +1/+1 or gain haste. (2018-07-13)