Utensil der Wildheit {1}
Artefakt
{G}, opfere das Utensil der Wildheit: Lege eine +1/+1-Marke auf eine Kreatur deiner Wahl. Aktiviere diese Fähigkeit nur zu einem Zeitpunkt, zu dem du auch eine Hexerei wirken könntest.
Wenn das Utensil der Wildheit aus dem Spiel auf einen Friedhof gelegt wird, ziehe eine Karte.
Illustrated by Jason Kang
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Buy This Card
Notes and Rules Information for Utensil der Wildheit:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- An Implement’s last ability triggers no matter why it’s put into a graveyard from the battlefield. You don’t have to activate its first ability. (2017-02-09)
- If you activate an Implement’s first ability, you’ll draw a card from its second ability before the first ability resolves. If the first ability has a target, you need a legal target to activate that ability, and you choose that target before seeing what card you’ll draw. (2017-02-09)