Archon of the Triumvirate (RNA Guild Kit #7)

Arconte del triunvirato {5}{W}{U}

Criatura — Arconte

Vuela.

Siempre que el Arconte del triunvirato ataque, detén hasta dos permanentes objetivo que no sean tierra que controlen tus oponentes. (Hasta tu próximo turno, esos permanentes no pueden atacar ni bloquear y sus habilidades activadas no pueden activarse.)

4/5

Watermark: Azorius

Illustrated by David Rapoza

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Arconte del triunvirato:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • The two nonland permanents can be controlled by the same opponent or by different opponents. (2012-10-01)
  • The nonland permanents will be detained before blockers are chosen. Notably, a creature detained this way can’t block before it is detained. (2012-10-01)
  • Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent. (2013-04-15)
  • The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger. (2013-04-15)
  • If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block. (2013-04-15)
  • If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected. (2013-04-15)
  • If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block. (2013-04-15)
  • When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely. (2013-04-15)