Master's Guide-Mural // Master's Manufactory (The Lost Caverns of Ixalan #233)
Master's Guide-Mural // Master's Manufactory (The Lost Caverns of Ixalan #233)

Master's Guide-Mural {3}{W}{U}

Artifact

When Master’s Guide-Mural enters the battlefield, create a 4/4 white and blue Golem artifact creature token.

Craft with artifact {4}{W}{W}{U} ({4}{W}{W}{U}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner’s control. Craft only as a sorcery.)

Master's Manufactory

Color Indicator: White and Blue Artifact

{T}: Create a 4/4 white and blue Golem artifact creature token. Activate only if Master’s Manufactory or another artifact entered the battlefield under your control this turn.

“The Fomori are a foul and distant memory, but their war machines taught us much about large-scale armorcraft.”
—Anim Pakal, Thousandth Moon

Illustrated by Racrufi

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Master's Guide-Mural // Master's Manufactory:
  • The ability of Master's Manufactory can be activated no matter what happened to the artifact after it entered under your control. It may have left the battlefield, stopped being an artifact, or another player may have gained control of it. (2023-11-10)
  • Craft abilities are activated abilities with costs that have a mana component as well as an additional "materials" component. (2023-11-10)
  • Craft abilities are written "Craft with [materials] [mana]", which means "[Mana], Exile this permanent, Exile [materials] from among permanents you control and/or cards in your graveyard: Return this card to the battlefield transformed under its owner's control. Activate only as a sorcery." (2023-11-10)
  • The back faces of some cards with craft refer to cards "used to craft" it. This refers to the cards exiled as part of the cost of the craft ability of the front face. Those cards are considered to be "used to craft" that permanent as long as they remain exiled and the permanent remains on the battlefield, even if the permanent's controller changes or some of its characteristics change (because of a copy effect, for example.) (2023-11-10)
  • If the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard. (2023-11-10)
  • You may exile tokens you control as part of the materials required. However, because they aren't cards and won't stay in exile, any abilities that refer to what you "used to craft" the back faces won't refer to anything. (2023-11-10)
  • If a card that isn't a transforming double-faced card becomes a copy of a card with craft, it'll stay in exile if you activate the craft ability. It won't return to the battlefield. (2023-11-10)