Druida despertador {2}{G}
Criatura — Druida humano
Cuando el Druida despertador entre al campo de batalla, el bosque objetivo es una criatura Pueblo-arbóreo verde 4/5 mientras el Druida despertador esté en el campo de batalla. Sigue siendo una tierra.
Los druidas de Mazar tratan a cada semilla con el respeto del guerrero en el que se convertirá.
1/1
Illustrated by Jason Chan
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Druida despertador:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Awakener Druid’s ability affects a land with the land type Forest, not necessarily a land with the name Forest. (2009-10-01)
- Awakener Druid’s ability is mandatory. When it enters the battlefield, you must target a Forest (if there is one), even if you don’t control that Forest. (2009-10-01)
- If Awakener Druid leaves the battlefield before its enters-the-battlefield ability resolves, nothing happens to the targeted Forest when that ability resolves. It won’t become a creature. (2009-10-01)
- If the targeted Forest entered the battlefield this turn, it will be affected by “summoning sickness” once it becomes a Treefolk. You won’t be able to attack with it or use its activated abilities that have {T} in the cost (including its mana ability). (2009-10-01)
- If Awakener Druid and the Treefolk are dealt lethal damage at the same time, both will be destroyed. However, if Awakener Druid leaves the battlefield before the Treefolk is dealt damage, it will immediately revert to being just a land and thus can’t be dealt damage. (2009-10-01)